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A Sexy Second Life Copyright Suit
Copyright

 

A company founded by an ex-plumber is suing for copyright infringement over the “SexGen bed, a software application that allows two characters to have sex in the game.” Eros, the firm that develops and sells the software online, alleges that another character in Second Life found a technical exploitation that allowed the object to be copied and resold at a substantial discount over the price Eros was charging, even while retaining the brand. The suit only names the defendant by his or her Second Life name. The plaintiff will rely upon subpoenas to discern the defendant’s true identity.

 

Bottom Line: There have been surprisingly few copyright suits arising out of matters related to social networking and networked gaming sites. As these sites allow more and more third party extensions and add-ons, as Second Life does, there are likely to be more and more copyright and trademark disputes. Despite the likely rise in disputes, there is unlikely to be any particularly unique law; principles of copyright and trademark apply equally to books, online gaming or digital music. The greater interest on these types of cases will be issues of identity and jurisdiction, particularly for sites that are internationally based.

 

 
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